Alien Unearthing

Design

Unearth’s design feels like an underwater research station, and it’s visually stunning. Exploring this map feels like stepping into a completely different game. The textures are outstanding, with a flowing green energy liquid that seems to guide players through the map. Its atmosphere is highly original and stands out among other Half-Life maps. However, while the design is brilliant, the frequent need to open and close doors slows down the gameplay. Perhaps this isn’t meant to be a fast-paced Half-Life map, but the constant interruptions can feel cumbersome at times.

Gameplay

While Unearth’s design is impressive, its gameplay requires some adjustment. The numerous doors that players must open and close to progress between rooms can interrupt the flow of matches. This isn’t inherently a flaw but does take time to get used to and understand the map's structure. Once familiar with the layout, the map plays well but at a slower pace compared to traditional Half-Life deathmatch maps. This pacing might appeal to players looking for a more tactical experience.

Verdict

Unearth is a fantastic map and well worth checking out. While it deviates from the standard Half-Life map format, its unique underwater setting and slower pacing make it a refreshing change. It takes some time to fully appreciate, but the more you play, the more enjoyable it becomes. The map can feel tight in certain areas, slowing down the action, but overall, it’s a rewarding experience. It’s currently on the Outpost 42 server, and we’ve had some great games on it. I highly recommend giving it a try.

Overall Score: 7/10

Would Recommend!

Summary

  • Description: A large deathmatch level of an alien ship submerged at the bottom of the ocean. The level is very dark, so remember to use your flashlight. It is designed to work well with any number of players. It was made for normal Half-Life deathmatch, but you can try it with whatever mod you want.
  • Author: Bedwetting Type
  • First release: 29th October 2001
  • Style: Sci-fi / Underwater
  • Best suited for: 4–8 players
  • Notable features: Flowing green energy liquid, door-heavy layout, unique atmosphere