vs_desolation by JMW (Justin Michael Wright)  --check out www.jmwrightdesigns.com for more by JMW


vs_desolation info
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Time took to create:  on and off for a couple months.

Time took to compile:  about 3 hrs, ridiculously long due to how its basically 1 big open area.  r_speeds & FPS are still good.

Custom anything: A few custom sounds...the radio broadcast taken from Night of The Living Dead. There are some clips of people screaming that I got off the internet. Also, a 10 second clip of some rock tune, I have no idea who its by.

Special Areas: None, what you see is what you get.

Concept: This map was originally designed to feature the bike in Chapter 6.  I wasnt able to test the bike in game until after most of the map was created...and I then realized I made the roads too small.  Instead of reworking the whole thing, I left it as a 'classic' style VS map.  I then went on to create vs_roadster, which was tailored specifically for the bike. 
This map, vs_desolation, is a rundown town that has been taken over by vampires.  Enjoy.

Notes: This map was created for VS Chapter 6 my JMW.  I didnt spell check this .txt, so excuse any errors.

Other Maps: Too many to list.  VS/MS/CS/DMC/Q3/BG  -All can be found at jmwrightdesigns.com  


textures 
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all included in the .bsp, majority are from vs/hl/dod/they hunger mods.
If I used a texture/model from someone else's map and forgot to give credit, send me an email
at justin_wright_2107@yahoo.com and I will give credit. 

-JMW 2003  www.jmwrightdesigns.com for game audio, levels, and art.
