vs_bitten by JMW (Justin Michael Wright)  --check out www.jmwrightdesigns.com for more by JMW


vs_bitten info
--------------
Time took to create:  on and off for a couple months.

Time took to compile:  about 30 mins.

Custom anything: A few custom textures & sounds...see below for more.

Special Areas: None, what you see is what you get.

Concept: I went for a dirty/dark feel.  This map is a cross between a rundown city & an underground cavern. Slayers start out on the street while the Vampires are in the heart of the tomb.

Other Maps: de_lunar, de_bumrush, cs_lgn.  -All can be found at jmwrightdesigns.com  


Stuff in the zip:

maps
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vs_bitten.bsp
vs_bitten.txt
waypoints - 2 files


overview
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vs_bitten.bmp
vs_bitten.txt


sounds
  ambience
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ramm  - exerpt from a rammstein song
freaky - created by JMW
monster cave - dled off some free halloween sound site
flies - came with hl/cs
drip - came with hl/cs
wind - think its from de_torn.zip
flame - came with cs
torn ambience - from de_torn.zip
lava - got it off the internet, some free .wav site
truck engine - again i think from de_torn.zip


textures 
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all included in the .bsp, majority are from cs/vs/hl/dod/ts mods.
If I used a texture from someone else's map and forgot to give credit, send me an email
at justin_wright_2107@yahoo.com and I will give credit. 

pre-fabs
----------
truck1
truck2 - got off of gamedesign.net - I forget the creators names...sorry.

Big thanks to RouteTwo, Sobek, and everyone else in the Vampire Slayer Forums for all of the help making this map that much better.

-JMW 2003  www.jmwrightdesigns.com for game audio, levels, and art.